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Beretta 687 EELL Diamond Pigeon is a finely balanced and responsive double barrel 12 gauge shotgun. It has luxurious details with the added benefit of a wider rib for better target acquisition.
- Weapon description

687 EELL Diamond Piegon is a powerful shotgun featured in CrossFire.

Overview[]

687 EELL Diamond Pigeon is an over-and-under shotgun with a full-length barrel and top rib, allowing for much better firepower at longer distances than other shotguns. Because of its very tight pellet spread, it can one-hit-kill enemies up to the medium range and inflict critical damage on enemies at long range

It is only able to hold two 12 Gauge shells in each tube, but it has very high damage, high accuracy, fast firing speed, good range, fast reloading speed, and fast draw speed.

Because of the 687 EELL Diamond Pigeon's 1 hit capability at medium ranges, it is similar to shotguns with slug shells. However, the 687 EDP has an advantage of pellet spread over the small area of a single slug round, while the slugs have a longer 1-hit kill range.

Advantages[]

  • Very high damage dealing.
  • Very narrow pellet spread.
  • High accuracy for a shotgun.
  • Fast reloading speed.
  • Fast rate of fire.
  • Very small crosshair.
  • Fast drawing speed.

Disadvantages[]

  • Very low ammo capacity.
  • High recoil.
  • Damage reduced in the long-range.

Availability[]

  • Available in all CrossFire versions.

Variants[]

Trivia[]

  • 687 EDP has the second smallest crosshair size among all shotguns, only behind SPAS-12 Ares/Ghetto or M37 Stakeout-Ares/Ghetto in Slug Shot mode. It also has the tightest pellet spread, which explains its high damage.
  • This is the only gun that has a static crosshair, which won't grow or shrink when moving or firing. Given that the spread is as narrow as the crosshair, this is likely an intentional feature.
    • Although be warned: Jumping, going down stairs, or simply moving right before firing will decrease your accuracy, as with any other weapon in the game, even if by a small margin. And with the static crosshair, you will not have any tangible way of knowing that your accuracy will be hampered, and might end up only wounding your enemy, giving them a chance to retaliate, and potentially shut you down with a headshot by a high-damage Rifle.
  • Using 687 EDP in Wave Mode and Super Soldier TD results in a rather illogical reload as characters only insert 2 shells in even if a lot more has been fired. Likewise, firing only 1 shot still results in characters insert 2 shells in (same with Dual Desperado and Dual Double Barrel).
    • This was fixed on the Camo and Sagittarius variants.
  • Upon release, the 687 EDP is said to be extremely overpowered due to its ability to consistently 1-shot kill at mid-range thanks to its 7-pellets. Later patch nerfed this gun by removing 1-pellet, so with only 6-pellets, it now has less chance to 1-hit kill at mid-range. However, it can still score Headshot kill easily at mid-range, something other shotguns cannot do.
    • Nowadays, the 687 EDP is heavily rivaled by Shotguns with Slug Shot capacity (Ares and Ghetto SPAS / M37). This gun still has the advantage of firing speed, while the Slug Shot has the advantage of an effective range.
  • Somehow, the muzzle rise occurred upon firing this gun is only visible at the first shot. While in the second shot, it only creates a muzzle flash before directly continues to the reloading animation part, thus skipping the muzzle rise motion.
  • Over/Under shotguns in real life are made for hunting and clay pigeon shooting (sport shooting at clay targets launched in the air).
  • In CF Philippines, you can only obtain this gun through the Daily Beginner Guide (for newbies) for 7 days.
  • In CF China, 687 EDP is sold both in Item Shop (GP) and Mileage Shop, which is very weird.

Gallery[]

Videos[]

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