AWM
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| AWM | |
|---|---|
| Overview | |
| Weapon: | AWM |
| Type: | Sniper Rifle |
| Obtainable via: | N/A |
| Price | |
| Cash Point: | N/A |
| Game Point: | Japan
Vietnam
China
NA/UK/Canada
Philippines
Indonesia
Russia
Taiwan
Europe
Brazil/SA
|
| Statistics | |
| Firing Mode: | Bolt-Action |
| Magazine Size: | 5/30 |
| Ammunition: | .300 Winchester Magnum |
| Secondary Fire/Modes: | N/A |
| Informations | |
| Manufacturer: | Accuracy International |
| Country of Origin: | United Kingdom |

Added by MwanedThe AWM (or the Arctic Warfare Magnum) is a weapon used to be the most expensive and have the highest rank-requirement until the SCAR Light, the RPK, and some other weapons were added. It also used to be very rare in games, but is now commonplace, since so many users are a high enough rank to use it. This weapon has it's advantages and it's disadvantages. Let's start with the advantages.
Contents |
Advantages
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- 1 Shot, 1 Kill (2 hits to the legs)
- 100% Accuracy
- 5 Bullets magazine
- Double phase scope
Disadvantages
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- Slow mobility
- Loss of target after every shot due to the bolt-action
- Loss of accuracy when running at full speed (This would also apply to other sniper rifles and automatic and semi auto weapons, though it's a bigger issue for sniper rifles)
- Loss accuracy when not scoped.
Although for it's disadvantages, it's a gun to be feared when put in the hands of an experienced player. The fact that it's a 1 shot kill weapon makes it a weapon of choice for just about all snipers. Quick-scopes and no-scopes are best to be used with this weapon for the fact that if that bullet makes contact, you won't have to shoot at the same player again unlike the M700 (Beginner Sniper rifle) where it takes 2-3 shots to take down an enemy unless they've been weakened.
Rushing with AWM requires high playing IQ. Knowing the enemy respawn rate ís required when rushing with this beast.
Also 'dodging skills' and the use of secondary weapons or meele is highly recommended.
"Dodging skills" is the ability to be constantly moving before you take the shot otherwise you'll be an open target, Suggestions would include moving side to side and right before you take the shot, hold the walking key to slow down your movement and increase your accuracy and that's where you fire. You can either walk or crouch right before you fire, crouching has the best possible accuracy but again it makes you an open target, if you are skilled you can crouch and quickly take the shot and continue moving side to side. Now, say your opponent appeared quickly in front of you, if your inexperienced, pull out your secondary weapon which is likely to be a melee or pistol, experienced players would perform a quick or no-scope but again, it's very risky to the inexperienced, if you think you can pull it off then don't be afraid to take the shot with the AWM, otherwise pull out a pistol/melee.
Variants
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The AWM has three variants. The AWM Camo is both a permanent and limited gun, it can be rented from the item shop for 3000 ZP for 7 days. The permanent verion can be obtained through getting 70 coupons in the black market. There is also an AWM - Adv Christmas, which was a limited ZP Crate prize during the Christmas season of 2010. the ammo count is 10/30. The AWM-Xmas is known to be the third rarest gun in the game, after the MP5-Halloween and the Discontinued M4-Gold (with jaguar stripes). An AWM RD (Red Dragon) is a gun obtained from the ZP black market. Its ammo is 10/30.