|Release Date||Game's release|
Egypt occurs in a large rectangular space, with multiple objects and artifacts in the center. Both spawns are in a smaller rectangular room with two possible ways to get out (anti-camping measure).The teams can exit directly through an open door, or through a longer tunnel which leads them to the other corner of the map. This map is meant for campng and sniping. Egypt also offers a good chance of getting grenade kills, being small map. As strategy to get nade kills is to wait till everyone else throw the grenades and then you throw yours. This will give you a better chance of getting a kill at the begining.
An ancient king’s tomb has been found in the sun scalding desert. In the tomb, they’ve found the treasure that’s worth a fortune and has a archeological worth of it so the relic excavator secretly started to take the king’s treasures into the home country before being protected by international law. And meanwhile, for an excuse of archeologist and the protection of the remains, they’ve hired the Global Risk and even took the treasure behind the Global Risks back. The country that possesses the relics has noticed this fact, has asked for the opening of the tomb and to give the excavation list but was refused. So the country has hired the Black List to prevent treasures going to other countries. The one who wakes the king will be damned. Does the phrase of curse from the king’s tomb calling blood?
The map is noted for being a close quarters map, although a skilled sniper can stand on a block and camp. Usually, tha map have a really fast pace. Most matches end really quickly even with 150 as the kill limit.