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"The P90 is upgraded to the newest model to make it more powerful. You can dual-wield P90-Wild Shot by right-clicking to enhance firepower.
- in-game description


P90-Wild Shot is a specialized variant of the P90 submachine gun featured in CrossFire.

Overview

Unlike old P90 variants, the P90-Wild Shot features a new model, which is a P90TR (Triple Rail) model without the red dot sight. This weapon comes with a futuristic nano skin with black-green color. It has a 60-round magazine (+10), 10 more than P90-Camo. Same with Steyr TMP-Ghetto, the P90-Wild Shot can be toggled between single and dual wield mode.

Compared to the standard P90, the Wild Shot deals slightly more damage, has a faster draw speed, faster reload speed, and better accuracy + less recoil. However, its damage is still surpassed by the P90-Balance's damage, the strongest P90 variant so far.

As an Anti-Zombie weapon, the P90-Wild Shot receives a huge ammo buff in Challenge Mode with 180 rounds magazine (540 in reserve). This gun is always dual-wielded in this mode, and it features an energy bar like other pieces - when the bar is full, clicking RMB will let players switch to a Domination variant with 300 rounds in total, which has lower recoil and slightly increased firing speed.

Advantages

Normal Mode

  • Deals slightly more damage than the original P90.
  • Equipped with tagging effect bullets.
  • Moderate accuracy.
  • High rate of fire.
  • High magazine capacity.
  • Moderate recoil.
  • Fast reloading speed.
  • Fast drawing speed.
  • Lightweight.
  • High damage-dealing on dual-mode.
  • Very high magazine capacity on dual-mode.
  • Very high rate of fire on dual-mode.
  • Can toggle to dual-mode anytime.

Challenge Mode

  • Always on dual-mode.
  • Very high magazine capacity.
  • Tremendous magazine capacity on charged mode.
  • Higher accuracy and lower recoil.
  • Deals lots of damage in both normal and Charged mode.
  • Awakening skills from characters such as Persona-Void, also works with Domination mode

Disadvantages

Normal Mode

  • Very low wallbang damage.
  • Tagging effect is way inferior compared to Steyr TMP.
  • Very poor accuracy in dual-mode.
  • High recoil on dual-mode.
  • Requires some time to swap between single to dual-mode (and in reverse).
  • Heavyweight on dual-mode.
  • Easily runs dry on dual-mode.
  • Lower spare magazine reserve on dual-mode.

Challenge Mode

  • Easily runs dry.
  • Reload/draw speed is not improved, unlike other Anti-Zombie weapons.
  • Charging bar will reset when the weapon is dropped/when the user dies.
  • Slow refill charging bar, takes at least three whole mag dumps to fully charge (excluding the inspection animation).
  • Lackluster DPS in comparison to Holy Shotgun-Gold on Challenge Mode, especially in Arcadia
  • Does poorly at clearing zombie hordes or even single target zombies.
  • Horrible screen shakes when holding fire.

Availability

  • Available in all CrossFire versions.

Upgraded Form

Variants

Stats Comparison

Level Icon Mag Increased Damage Increased Accuracy Increased Knockback Increased Sp. Ammo Damage Decreased Charging Time Stone Required
0 P90 WildShot 180 x x x x x x
1 BI P90 Frenzy 180 x x 50ZM STONE
2 BI P90 Frenzy 180 +2 +20 +10 x x 75ZM STONE
3 BI P90 Frenzy 180 +3 +20 +10 x x 75ZM STONE

+ 3Beyond ZM Stone

4 BI P90 Frenzy 180 +3 +20 +10 +30 +40 100ZM STONE

+ 5Beyond ZM Stone

5 BI P90 Frenzy 190 +5 +20 +10 +40 +70 100ZM STONE

+ 10Beyond ZM Stone

6 P90-Frenzy GIF 190 +5 +20 +10 +50 +70 150ZM STONE

+ 15Beyond ZM Stone

7 P90-Frenzy GIF 190 +5 +20 +20 +1 charge shot +70 200ZM STONE

+ 30Beyond ZM Stone

Trivia

  • P90 Wild Shot has a different FOV than the classic variant, where the gun is positioned higher to show the character's right hand. But because of this, the gun's barrel won't line up with the crosshair, causing some confusion if players rely on the HUD to control recoil.
  • Unique to all Anti-Zombie weapons, this gun features a different firing sound in PvE, and it also doesn't use Colored Muzzle Flash when in charged mode.
  • This is the second submachine gun that can switch to the dual-wield mode and in reverse, after Steyr TMP-Ghetto. Despite being bulkier, it reloads and switch-mode faster than the TMP Ghetto.
    • The reload animation is also unrealistically fast as player characters slam both guns into each other to loosen the magazine, take it off the screen for only one second and pull it back up fully reloaded.
  • Because this gun has only 2 spare magazines, switching to Dual Wield leaves the player with very little ammo left, unlike the Steyr TMP-Ghetto.
  • Out of all Anti-Zombie Weapons so far, this gun has the most unrealistic Charge Mode, which just gives players a pair of P90 Domination. Since it's thrown away after running out of ammo and player characters pull out another pair of P90 Wild Shot, it's rather illogical that they can carry so many guns on their back like that.
  • Static wise, P90 Wild Shot is the second-best anti-zombie weapon (Only outclassed by Knight SR-25 Burning Shot), but the appearance and performance-wise, it's the worst, based on sale stats and players' opinion (CF China). Since this gun comes with JHP ammo, but the JHP effect is way inferior comparing with Steyr TMP, making it not appealing enough for PVP players (Unlike both M240B Tesla, AA-12 Buster, and Knight SR-25 Burning Shot which are useful in Mutation Mode and normal PVP mode as well).
  • This weapon, however, has one of the highest single target DPS in the entire game for large head targets, such as Dr. Haze, Glacial Beast, and Uranus.
  • P90-Wild Shot is the first Anti-Zombie Weapon that doesn't have an explosive radius when using it's special features, as its special feature is only enhanced firepower. The other one is AN94-Spaceship that came up with a turret but it belongs to VVIP.
  • In CF Philippines, this weapon was released along with Battleship map, instead of ZA3 content, as Gameclub is following its rule of releasing Anti-Zombie weapons along with a ZA2/ZA3 map. And just like the M240B-Tesla and AA-12-Buster, this gun is categorized as a specialized weapon and does not drop upon death.
    • Also, the weapon description mistakenly claims that it has additional damage for every third bullet shot and has an explosive blast feature, which is supposed to be M240B-Tesla's feature.
    • However, in CF West, this gun has a different muzzle flash colour after every 3 shots in PvE. It's currently unknown if this affects damage.
    • In the Item Shop, it is mistakenly categorized as MG, but it's correctly categorized as an SMG in the inventory.

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