Furious Kick is a special perk available only for VVIP characters.


This attack works the same with the Spin Kick from Zombie Mode maps (notably Devastated City) - pressing E will perform a round-house kick that damages nearby opponent. Different than Spin Kick (which is performed by characters spinning their leg from left-to-right), the Furious Kick is performed by lifting the leg from right to up-front, suggesting it as a round-house kick rather than spin kick, thus making Furious Kick an easy weapon to head-shot enemies.

When executing a Furious Kick, players can see the aura appear from the character's leg in which each character uniquely has different aura-kicking colors, such as the BL has orange aura-kicking color while the GR is yellow.

Furious Kick is as powerful as the default Knife's secondary attack, requiring two body kicks to kill or one to the head. Furious Kick can be performed while jumping, but cannot be performed when crouching, bunny-jump, drawing weapon, bolt-cyling sniper rifles, or reloading weapon.


  • The HUD and Killmark Icon for the Furious Kick depicts a man kicking with his left leg, while the character in-game actually performs a Furious Kick with right leg.
  • There are a couple of infamous exploits with Furious Kick:
    • The first one enables Sniper Rifles to fire extremely fast, as the kick skips the bolt cycling animation and unzoom the scope, ready to be fired right away. Initially this was done by LMB + E, but later patches forbid the kick to be performed during bolt cycling animation. The alternate solution is LMB + R + E (Reload then kick), which is a bit slower but still very fast.
      • CF China has finally released a fix to address this exploit, forbidding the kick to be performed during reload animation. While this makes Sniper room more balance, it also renders Furious Kick almost completely useless in normal room, given the fact that players mostly relies on it if they run out of ammo during CQB - having to switch weapons to kick costs too much time and they will more than likely be killed beforehand. The only real good usage for Furious Kick is now strictly limited to Melee Only room.
    • The second one basically enable players to spam-kick freely, by performing a brief crouch (tap L-CTRL). Although it's a bit hard to master, this technique literally gives players many extra attacks to deal with multiple opponents around them.
  • Furious Kick cannot be performed if the character faces any objects which are interactable using "E" key such as the mounted rifles in Logistics Center or C4 that has been planted (if the player plays as GR).
  • Strangely enough, even though Furious Kick is a Melee attack and shows a melee killmark, it uses normal kill icon saved at the bottom of the screen.
  • Uniquely, similar to the announcement for winning a black market prize, killing an opponent using Furious Kick will also automatically announce a message "[Player Name] has kicked [Opponent Name] with a Furious Kick" to other players in the same room. It is unknown if this is intentionally featured to make fun with other players or not.
  • There have been an ongoing issue regarding Furious Kick's damage lag, as sometimes landing a few kicks doesn't seem to damage an opponent at all. This is presumably due to Furious Kick being an accessories rather than a weapon, so it will be very sensitive to Ping status (As it takes even more time for the attack to transfer from player characters to the opponents due to animation syncing).
  • Furious Kick is one of the "banned" weapons in CF Vietnam. If the player killing other players by Furious Kick too many times or even once, they'll try to kick the player out, especially in FFA-related mode.