| A six-barreled machine gun with a high rate of fire making it effective in large scale battles. But the weapons warm up to fire and weight can leaves users vulnerable to quick battles.|
- Weapon description
Gatling Gun is a machine gun that featured in CrossFire.
Gatling Gun takes the form of the M134 Minigun that's fed with 7.62x51mm NATO round, giving it good firepower. This weapon has the largest magazine capacity among MG family with a 150-round belt (on pair with Reibel MG's pan magazine) with 150 rounds in reverse, however its incredibly fast firing speed means ammo will deplete very quickly. Gatling Gun is also very heavy, slowing down its users a lot when firing while moving, and the recoil is also very high - however, with proper burst fire, this gun can be very accurate at mid to long distance. This gun also suffers from a delay firing start as the barrel needs to spin before spitting out ammo - players need to take caution of pre-spinning the barrel while waiting for opponents so they can fire the gun faster.
- Moderate-high damage dealing.
- Moderate accuracy.
- Fast rate of fire.
- High magazine capacity.
- Loses accuracy when sprayed for a long time.
- Long spin-up time.
- Hard to move when firing or spinning-up.
- Slow reloading speed.
- High recoil.
Available in all CrossFire versions.
- (*) Gatling Gun-AP is only obtainable in Challenge Mode.
The Gatling Gun appears in Crater map as emplaced turret weapon. Each player has 500 rounds to use it, and this can be refilled by visiting ammo supply station. It has higher accuracy due to fixed position, but limited rotating angle.
Devastated City, Boss Arena & Defense Mode
- Main article: AP Gatling Gun
There is a special variant called Gatling Gun-AP appears in special supply crates (Devastated City, Boss Arena, Defense Mode and Fatal Canyon). This one is much lighter and have lower recoil, shorter barrel spinning time and does not need to reload. Comes with 350 rounds and automatically disappears after 30 seconds.
- Actually, the real Gatling Gun was invented in 1862 by Dr. Richard J. Gatling. It also is a generic term that refers to any cyclic multi-barrel design, which allows a very high rate of fire. Most of these weapons are high-caliber cannons mounted on fighter and attack aircraft to engage their targets, like the M61 Vulcan 20mm, GAU-8/A Avenger 30mm, or the M134 Minigun 7.62x51mm, the last being a machine gun (due to its smaller caliber) and the actual weapon shown in-game.
- Due to its incredibly fast firing rate, using this gun often results in 14_2 client error code, which is supposed to detect automatic firing (For sniper rifles). Tapping LMB makes this gun fires faster than it can normally, so players are bound to get hit with this error. So tapping should only be done for a very short time to avoid this error.
- After 2.0 update, this error seems to have been eliminated altogether.
- 1st view and 3rd view of character holding this gun is inconsistency. In 1st view, character holds the upper handle with his right hand but in 3rd he holds it with his left hand.
- The reloading sound in actual game play is shorter than when watching someone with this gun.
- During recent patches, Gatling Gun in CF Russia and CF Vietnam triggers a strange sound when the barrel stops moving - this also happens if players tap LMB in rhythm without firing the gun. Whether or not this is intentional is questionable.
- Despite getting less and less used these days due to the release of many other superior MGs such as MG3, KAC ChainSAW, etc., the Gatling Gun actually continues to receive a new variant every now and then. It's even receive a VVIP variant.
- Gatling Gun is the first machine gun to receive a second model, followed by RPK.
- Also, both Gatling Gun and RPK is currently the only machine guns to receive a VVIP variant. Both are in the same line of skin, which is the Infernal Dragon.