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Ghost Mode Artwork.

Ghost Mode is a game mode in CrossFire. This mode is the same as Search & Destroy mode, but the difference is that the Black List soldiers are wearing Ghost suits (that helps them become invisible when standing still), but can only use their melee weapons and have a big breath sound. Global Risk soldiers will still have all of their equipment but they must prevent Black List from successfully destroying a bomb site or simply wipe out the Black List team.

Gameplay[]

Gh0stm0de

Black List soldier approaching a Global Risk soldier.

A unique game mode that brings thrill and suspense to players. Black List wear partial invisibility suits and must plant a C4 in certain areas (A or B) and attacks their opponent, while Global Risk needs to prevent them from planting the C4, or has to defuse it to win.

The Black List soldiers become transparent due to their special suits, but they can only attack their opponent with melee. Ghosts are slightly visible while moving, and they also have a big breath sound.

Global Risk, with their full arsenal of weapons, must pay careful attention to the after-image, breathing and footstep sounds of ghosts to defeat them.

It is often hard for ghosts to win because of the advantage that GR has with guns, and most of the time ghosts will split up while GR soldiers stay together. The GR side also has some disadvantages such as their guns' noise will make them harder to detect ghosts' breath and footsteps (thus silencer-equipped weapons are recommended), ghosts' melee weapons are extremely lethal and since GR is not invisible, they often become the target of ambush attacks from ghosts.

Tactics[]

Black List:

  • Backward-Hop: Black List soldiers can move while staying invisible. Ghosts have to sit down, then move backward while pressing the Space Bar. A split second before you land, you have to press the Space Bar again and repeat this until you come to your destination.
  • Forward-Hop: More difficult and dangerous. Performed in the same way as Backward-Hop, but players have to run forward before they jump, so they will be visible whenever they start this skill. Only useful when no GR soldier is looking in your way. Or you can first perform a Backward-Hop, use your mouse to turn forward, and switch from moving backward to moving forwards. This is a more difficult way of performing a Forward-Hop.
  • Crouch-moving: You can hold Control (CTRL) and move forward slowly (tap W, don't hold). You will still be visible but more invisible than sprinting.
  • Communicate with other teammates to surprise, ambush, and attack lone GR soldier, as they're pretty much vulnerable and often can't stand by themselves. Try to attack them at the back to prevent taking damage from their weapons.
  • To take out a GR team camping at a place, have one teammate kill a GR soldier and then quickly run away to distract them. At this moment while GRs are often confusing and panicking, take the chance to ambush and kill them one by one; remember to work along with your teammates.

NOTE: These skills require a lot of experience, and only trained players will be able to perform this skill flawlessly.

Global Risk:

  • Soundplay: The most useful way to detect ghosts. GR players can hear the breath of ghosts, as well as their footsteps.
    • Tip 1: If you hear footsteps, you should be alert because a ghost thinks he can move while you can't see him. Watch your back and check corners!
    • Tip 2: If you can hear the breath of a ghost, you should be extremely careful! A ghost is within 10 meters of you, so try to center its breath in your headphones.
  • Using surround headphones is highly recommended, because GR players can center the noise, so you can specify the place of a ghost.
  • Try to walk instead of running, so you can detect ghosts' footstep sound, as well as reducing the chance of being ambushed (as ghosts may hide in the corner, and uses your footstep sound to identify and kill you).
  • GR players can also see ghosts through the smoke of Smoke Grenade. They can also see their footsteps in water and sometimes even through lasers & some other sources of light.
  • Silenced weapons are highly recommended. Spraying with MGs will only make it hard for teammates to hear ghosts' breath and will most likely end up with a vote kick. Only use KAC-Chainsaw or AEK-999 (Silenced MG) if you need to spray a lot.
  • Shotguns are also very useful in this mode, since these weapons can easily kill ghosts nearby you. Still watch out for the gun noise though.
  • It's not recommended to use Snipers in this mode, as it's hard to take down ghosts with sniper due to the disadvantages such as heavyweight, loud noise, limited rate of fire and takes time between each shot (bolt-action snipers), not to mention most of the time you'll become the ghosts' target if you're using a sniper. If you absolutely must use Sniper, pick silenced snipers (i.e AWM-Silencer, CheyTac M200, VSK-94, etc.) to reduce the noise and equip a fast drawing pistol (i.e Anaconda, COP 357 Derringer, Colt SAA, etc.) as a backup weapon as in most case you'll be swarmed by the ghosts. Using secondary with a Quick Draw attack (D.E VVIPs, etc.) is recommended, because if a ghost manages to get close, you can quick-switch to your pistol, turn to face him and kill him with the quick draw attack.
  • Keep your grenade (powerful grenade such as Wide Grenade is recommended) until some moments where you know exactly a ghost is hiding or at a hard-to-reach spot, so you can throw it for an easy kill (or badly wounded them). This tip is also useful when the bomb has been planted and ghosts are around the bomb site (skilled characters that immune to self/teammates grenades are recommended).

Maps[]

LobbyMap70 LobbyMap25 Ghost Prison LobbyMap17
Twentieth Floor LobbyMap6 LobbyMap11 LobbyMap35
Night Fall New NightFall LobbyMap103 LobbyMap95

Equipments (BL)[]

  • Breath Sound Down: Reduce ghost's breath sound when they are standing still.
  • Footstep Sound Down: Reduce footsteps sound when they are moving/running.
  • Fall Damage Reduce: While it isn't a Ghost specific item, it's still useful since Ghosts jump a lot.
  • Armors: Stray bullets are common in this mode, thus you will need some extra protection.
  • C4 Kit: There are times you have to plant C4 to distract GR soldiers, this item will make that job easier.

Equipments (GR)[]

  • Armors: It's not completely necessary but can save your day if you happen to take a near-miss swing from nearby Ghosts.
  • Fall Damage Reduce: Not Ghost-specific items, but still useful for preventing HP loss in maps with high ledges.
  • Ammo mags: Because you need to fire-check for Ghosts every so often, having extra ammo will help you last longer in the match.
  • C4 Kit: If the Ghosts planted C4 on you, it's critical to be able to defuse it ASAP, the 2 seconds cut off means you have better windows to hunt for ghosts.

Trivia[]

  • During early days (2008-2009) in CF Vietnam, there was a bug that if you take the rf002.rez of rez file from your client away, Ghosts become visible, so player can kill them easily. And in early days, there was no Vote Kick system, so they can easily dominate the other team without being kicked. This makes lots of players angry. This bug was quickly fixed later.
    • Also, there was a time that hackers can use Ghost Mode maps and play the casual Search & Destroy Mode, where the Black List site has fully armed weapons and visible like the Global Risk.

Gallery[]

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