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Items

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Items are functional items players can use during their game to gain advantage over other players or benefit themselves. Most items can be purchased from Item Shop, though some can only be obtained via specific events and reward system.

NOTE: Not all of the items listed here are available in all CF servers. Some may be absent for several reasons.

Functional Items

Item Image Description
Bulletproof Helmet ArmorHel Reduce 25% damage hit on the head
Bulletproof Vest ArmorVest Reduce 25% damage hit on body
Bag 2 Bag2 Add an additional bag to players' storage. CF Japan only
Bag 3 Bag3 Add an additional bag to players' storage
Bag 4 Bag4 Add an additional bag to players' storage
Bag 5 Bag5 Add an additional bag to players' storage
Bag 6 Bag6 Add an additional bag to players' storage
Bag 7 Bag7 Add an additional bag to players' storage
Fast Respawn (3s) 3sFR Set respawn time in TDM, FFA, Escape Mode and Shadow Mode (Infection) to 3 seconds. CF Japan only
Fast Respawn (4s) 4sFR Set respawn time in TDM, FFA, Escape Mode and Shadow Mode (Infection) to 4 seconds. CF Vietnam only
Fast Respawn (7s) 7s FR Set respawn time in TDM, FFA, Escape Mode and Shadow Mode (Infection) 7 seconds. CF Vietnam and Japan only
C4 Kit C4Kit Fast setup / bomb defuse (-2 seconds)
Grenade Bag GrenadeSlot Allows 3 basic grenade types (A, B and C) to be equipped in one bag. S&D, Ghost and MM/HM/HMX only
Fall Damage Reduce FallDamReduce Reduce fall damage when falling from great height. Stackable with skilled characters.
Foot Step Noise Down Ghost FSD Reduce footstep sound. Only BL force in Ghost Mode
Breath Noise Down Ghost NBD Reduce breath noise. Only BL force in Ghost Mode
Ghost Kit GhostKit Turns players invisible when playing Ghost Mode (BL side). CF Japan only
IGN Color Changer IGNColor Change players' IGN color
Chat Text Color Changer ChatColor Change players' chat text color
EXP Plus Exp+50 50% bonus EXP
GP Plus GP+ 100% bonus GP
Extra Mission Ticket ExtraMission Allow players to set up extra mission.
Badge Plus BadgePlus Double players' result for faster badge upgrading. Does not apply to Profile result
Buddy Gift Box BuddyGiftBox Receive random prizes upon opening. Given to players after receiving nomiation via Buddy Referral System
Lucky Box LuckyBox Receive random GPs upon purchasing (max 60.000). Acts as EXP plus 50% card for 1 day. CF Vietnam only.
Megaphone Megaphone Send a PA to all players in the same channel.
Super Megaphone Super Megaphone Send a PA to all players in the same server.
Pistol Ammo Mag PistolMag +1 ammo mag for all Pistols in bag. Stackable with character item.
Shotgun Ammo Mag ShotgunMag +1 ammo mag for all Shotguns in bag. Stackable with character item.
SMG Ammo Mag SMGMag +1 ammo mag for all SMGs in bag. Stackable with character item.
Rifle Ammo Mag RifleMag +1 ammo mag for all Assault Rifles in bag. Stackable with character item.
Sniper Ammo Mag SniperMag +1 ammo mag for all Sniper Rifles in bag. Stackable with character item.
MG Ammo Mag MGMag +1 ammo mag for all MGs in bag. Stackable with character item.
Call Sign Change Change IGN Allows players to change their In-Game Name (IGN). Available as item in CF PH and CF EU.
Gold Box Goldbox Special Mission System prize. Can be saved and open at any time.
Saturday Box SatBox Attendance System reward for logging in at Saturdauy (once per week). Can be saved and open at any time.
Sunday Box SunBox Attendance System reward for logging in at Sunday (once per week). Can be saved and open at any time.
Big Reward Box 28dBox Attendance System reward for logging in 28 days. Can be saved and open at any time.
EXP Bonus (VIP) VIPEXPBonus 10% EXP Bonus (1 day). Available in all servers with upgraded VVIP System.
Effect Renewal EffectRenewal Renew Rings' effect. Can be used one by one or 10 at once.

Mutation Mode & variants

Mutants Names / Skills Information
Icon Mutants Mutants Default mutant in the North American version. While his attack are slower, it has a longer reach than the Dread mutants.
Speed Boost
Icon Dread Dreads Default mutant in every other versions. As the very first mutant ever designed, in first person; it's simply a human with claws.
Speed Boost
Icon Maiden Maiden Mutated woman nurse with partial invisibility abilities as well as being able to jump higher than any other mutants in the game.
High Jump / Partial Invisibility
Icon Smoke Smoke Mutated general officer with a mechanical backpack merged to his body, used to spew out smoke screens to blind soldiers.
Black Smoke Screen
Icon Assassins Assassins A cunning mutant who managed to aqcuire special repulse grenades which disrupt the position of soldiers.
Repulse Grenades
Nano Corpse Enchantress Reanimated corpse seeking for life essences. She acts fairly similar to Maidens, but jumps way higher using her skill.
High Jump / Higher Jump
Icons Items Information
ItemIcon 333 Mutation Spike A melee weapons that every mutants can use for a faster attack and much longer reach. Gives out double Evolution points
ItemIcon 399 Mutation Grenade A biochemical grenade that only affects mutants, plus dealing massive damages. Buyable or pickable in supplies.
ItemIcon 334 Mutation Mags Soldiers with this item give half of their currently equipped weapons reserves additionally with the default ammunition plus Ammo Mag (If equipped)
ItemIcon 335 Mutation Jacket A special jacket that give soldiers an additional shot before getting infected. Also give extra Armor points to mutants.
ItemIcon 425 Knock Back Reduce An item that reduce the stun and knock back effects on mutants, but they might have a hard time to escape.

Zombie Mode Items

Item Icon Description
Small HypoMed HypoMed Restore 20 HP upon used. Max carried per ZM match is 999.
Large HypoMed HypoMed Large Restore 60 HP upon used. Max carried per ZM match is 999.
Revival Token ReviveToken Allow players to revive themselves or teammates once they run out of default lives. Max carried per ZM match is 999.
Intrusion Coin Token2 Allow players to enter room that progressed beyond join-able waves. Only obtainable via Fever System. Max is 999.
AI Bag Change AI Bag Change Allows players to switch bag anytime anywhere they want during Assault match, but players cannot drop their weapons.
Reward Crates ZumaCrystal Grant players random prizes within the crate. Received after beating ZM matches and meet the point / boss token requirement. See Reward Crates for full list.
Gold Tickets Tickets Allows players to open Gold Boxes upon complete a Defense Mode match.
Ammo Belt Ammo Grants infinite reverse ammo for equipped weapons (not applied to turret guns). Usable in all Zombie Mode variants (ZM, ZM2 and ZM3).
Gold Coin GoldCoin Used to craft weapons and sentry gun gold (Combination Item System).
Sentry Gun Gold SentryGunGold Used to enhance Sentry Gun's levels in Shipyard (level 5) and Battleship (level 7). Can be enabled / disabled.
Blueprint Cards Blueprint Card Can be used with Gold Coins to exchange for preset Blueprints.
Default Skill reset SkillReset Default Reset players' Default skills with Skill points (ZM3).
Active Skill reset SkillReset Active Reset players' Active skills with Skill points (ZM3).

Wave Mode

Item Icon Description
Gem Sapphire

Used to enhance Wave Mode's class cards, GP Item. For the full list, check out Enhancement Gem

Premium Gem PrSapphire

Used to enhance Wave Mode's class cards, Cash Item. For the full list, check out Enhancement Gem

Gem Removal Coupon GemRemoval Allow players to remove gems added to any class card.
Enhance Stabilizer EnhanceStabilizer Greatly increase success rate for card enhancing and prevent any level loss upon failed enhance.

Shadow Mode

Icon Name Function
Stabilizing Device Stabilizing Device Reduce the shadow's gauge's drain rate for longer uses.
Breath Reduce Breath Reduce Reduce breathes sounds when playing on Shadow's side.
Footstep Reduce Footstep Reduce Reduce footsteps sounds when playing on Shadow's side.
Lighter Lighter Emit a lighter opening sound, primary use is unknown.
Whistle Whistle Shadow may whistle for help using this item.
Breath Increase Breath Increase Increase Shadow's breathes sound when playing as Global Risk.
Footstep Increase Footstep Increase Increase Shadow's footsteps sound when playing as Global Risk.
Weapon Device Weapon Device Affects the soldiers gauge bar, increases the gauge's drain.
Sounds Device Sounds Device A sound equalizer which allows user to control weapons and environmental sounds volume. Available for both teams.

Colored Muzzle Flames

Main article: Colored Muzzle Flames

Sprays

Main article: Sprays

NameCards

Main article: NameCards

Misc Items

These are functional items not found in the Item tab but in Character tab and must be worn on your characters to take effect.

Item Icon Description
Flash Guard FlashGuard

Reduce flash effect from Flashbang. Stackable with character's special skill.

Smoke Helmet SmokeHelmet

Allow better view through smoke caused by Smoke Bomb. Stackable with character's special skill.

Golden Mask GoldenMask Gives FP upon purchase.
Pistol Ammo Mag PistolMg +1 ammo mag for all Pistols in bag. Stackable with its counterpart Item.
Shotgun Ammo Mag ShotgunMg +1 ammo mag for all Shotguns in bag. Stackable with its counterpart Item.
SMG Ammo Mag SMGMg +1 ammo mag for all SMGs in bag. Stackable with its counterpart Item.
Rifle Ammo Mag RifleMg +1 ammo mag for all Rifles in bag. Stackable with its counterpart Item.
Sniper Ammo Mag SniperMg +1 ammo mag for all Sniper Rifles in bag. Stackable with its counterpart Item.
MG Ammo Mag MGmagazine +1 ammo mag for all MGs in bag. Stackable with its counterpart Item.
Ring Silver Ring Silver Worn on players' hand. Part of the Accessory System perks.
Ring Gold Ring Gold Worn on players' hand. Part of the Accessory System perks.
Snake Ring Silver SnakeRing Silver Worn on players' hand. Part of the Accessory System perks.
Snake Ring Gold SnakeRing Gold Worn on players' hand. Part of the Accessory System perks.

Trivia

  • Most of the Items are one-usage only, so if players happen to own two or more, only one can be activated - once it's set to active, the other one immediately become inactive.
  • Because of the game's age, SmileGate / Tencent have a habit of adding new entry for old items instead of reusing the older one - this happens when new modes arrive with prizes that requires common items to be used like Armors, Flash guard, Fall damage reduce, etc... This results in the items NOT stacking with players' owned one if they buy it from Item Shop since the two items are separated in the index.
    • Another move that can only be described money-grabbing is that lots of items won't even stack together, creating separate pieces in players' storage. This means it's impossible to collect free items long-term - instead of 1 armor with 70 days usage, you get 10 armor with 7 days usage each.

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