Mutants are special characters in CrossFire, available in Mutation Mode and all of its variants. They infect human soldiers to make them join their side.
Some mutants are featured in-game by default, while others need to be rented via the Item Shop or acquired temporarily through various means like Mileage Shop.
- Mutants - CF North America and CF Brazil
- Biochemical Ghosts - CF China
- Zombies - Most versions
Descriptions
All mutants represent players in a room that are chosen as host mutants or infected by other mutants. They have very high HP, allowing them to take a lot of hit, but can only use melee attack to infect other soldiers. When getting shot at, mutants will be knocked back (MM/HM) or slowed down on their track (HMX/MKM), making it harder for them to reach Soldiers.
Each mutant has their own special skill, activated by pressing G. Infected/respawn mutants (Except Xeno/Havoc) starts at level 0 and must earn evolve point by infecting other soldiers, getting hit (Hero Mode) or absorb point from other dead mutants. Once a mutant reach Berserk level (2), they gain 2000 more HP and can start using special skill (Cost 500 HP each). Reaching Titan level (5) nets them another 2000 HP.
Mutants type
Mutants | Names / Skills | Information |
---|---|---|
Slug | Default mutant in the North American version. While his attack are slower, it has a longer reach than the Dread mutants. | |
Speed Boost | ||
Dread | Default mutant in every other versions. As the very first mutant ever designed, in first person; it's simply a human with claws. | |
Speed Boost | ||
Maiden | Mutated woman nurse with partial invisibility abilities as well as being able to jump higher than most other mutants in the game. | |
High Jump / Partial Invisibility | ||
Smoke | Mutated general officer with a mechanical backpack merged to his body, used to spew out smoke screens to blind soldiers. | |
Black Smoke Screen | ||
Assassins | A cunning mutant who managed to aqcuire special repulse grenades which disrupt the position of soldiers. | |
Repulse Grenades | ||
Enchantress | Reanimated corpse seeking for life essences. She acts fairly similar to Maidens, but jumps way higher using her skill. | |
High Jump / Higher Jump. |
Equipment
Icons | Items | Information |
---|---|---|
Mutation Spike | A melee weapons that every mutants can use for a faster attack and longer reach. Gives out double evolution points. | |
Mutation Jacket | A special jacket that give soldiers an additional shot before getting infected. Also give extra armor points to mutants. | |
Knock Back Reduce | An item that reduce the stun and knock back effects on mutants, but they might have a hard time to escape. |
Mode Exclusive Mutants
Mutants | Names / Skills | Information |
---|---|---|
Xeno | Powerful mutant with high health. Capable of infecting soldiers and killing Commandos very easily. Available in Hero Mode X only. | |
Damage Reduction / Speed Boost. | ||
Havoc | Powerful mutant with high health. Capable of infecting soldiers and killing Nemesis very easily. Available in Hero Mode X only. | |
Damage Reduction / Speed Boost. | ||
Devil Terminator | Powerful mutant with high health. Capable of infecting soldiers and killing Devil Hunters very easily. Available in Parasite Expansion only. | |
Damage Reduction / Speed Boost / Parasite Bomb | ||
Armored Mutant | Heavily armored mutant armed with powerful attacks. Direct counterpart of Knights. Available in Mutation Knight Mode only. | |
Damage Reduction / Roar. |
Trivia
- When a mutant reaches 500 health point or below, it will start flashing red light.
- In CF China, 生化幽灵("Biochemical Ghost") is considered as a euphemistically description of 僵尸("Zombie").
- One interesting fact is that Giant Dreads in Challenge Mode is incorrectly called 大型红色僵尸(Giant Red Zombie), it's most likely to be a mistake, as it's the only one who named zombie.
- The name may also refence to 幽灵("Ghost") in Ghost Mode, while in the first crossfire CG (The last scene in the second video), a ghost turns into Slug by biochemical effect, which explains why they called "biochemical ghost".
- Another reason why these mutants don't called zombie is that, they look quite different from the typical zombies in most zombie-theme video games and movies, they're more likely to be an advanced biochemical creatures instead of normal zombies who slowly wandering around, while 僵尸 in Chinese means stiff bodies.
- Another call of "zombie" is 丧尸, which mostly used to describe western-styled zombies in video games and movies, they are a kind of zombies that were not "stiffed" and some of them can even run fast just like normal people.