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Steyr TMP (Tactical Machine Pistol) is a submachine gun featured in CrossFire.

Overview

The Steyr TMP features a very fast firing rate (on par with the PPSh-41), good accuracy, low recoil, and moderate power. It is one of the lightest SMGs and is very fast to draw and reload.

Because of its JHP rounds, it has the same tagging effect as the Ares SMG: Slowing down a target upon successful hits. This SMG does poor damage at long ranges, but its slowing effect enables it to get accurate shots at even distant targets. With the aforementioned features above, Steyr TMP is a great choice for run 'n' gun on enemies and more superior than other SMGs in small maps.

Despite being one of the best SMGs in CF, most servers offer this weapon in the Item Shop rather than the Black Market (and later as one of the new basic weapons), which made it a great choice for any newbies due to its advantages.

Advantages

  • Moderate damage.
  • Very high rate of fire.
  • Very lightweight (lightest of all SMG).
  • Very fast drawing and reloading time.
  • Tagging effect.
  • Moderate-low recoil.
  • Has 3 spare magazines (some versions only).

Disadvantages

  • Damage decreased over the range.
  • Easily runs dry.
  • Loud firing sound.
  • Poor bullet penetration.

Availability

Available in all CrossFire versions.

Variants

Trivia

  • The size of the gun in third person view is way bigger and bulkier than in a first-person view.
  • The TMP shares animations with the MP7.
  • The rights to the manufacture of the TMP were eventually sold to Brugger & Thomet (Or B&T, for short), and this led to the creation of the B&T MP9.
  • In CF Brazil, the original TMP is instead named "Steyr - Poder de Parada", which literally translates to "Steyr - Stopping Power", referencing the fact that is features the Tagging Effect. Later variants would be correctly named Steyr TMPs.
  • Once again in CF Vietnam, this gun is a "banned weapon" in the public matches, mostly because it's easily obtainable (37000 GP) and its tagging effect is quite annoying in small to medium maps. This is made even worse with VVIP players that gave this gun a full 42 rounds buff by equipping 7 Thompson-Infernal Dragons, turning it into a "Thompson" with JHP ammo and almost no recoil. Most of the time people will try to kick Steyr TMP players out, preferably after that guy pulled a combo.
    • This problem also happens to all of its variants, especially the dual variants due to their effectiveness (higher damage, extremely fast rate of fire, low recoil) at close range.
    • From Hero Mode X onwards, due to the attack power boost, all weapons deal higher damage onto the mutants, which also applies to all of TMP variants. If a player uses ammo buff from VVIPs along with SMG Ammo Mag & Mutation Mag item for TMP, he/she would become a nearly unstoppable killing machine to the point even boss mutants (Xeno or Havoc) couldn't even reach that player no matter if they use damage reducing skill. This results frustration in many mutant players to the point they leave the game almost immediately no matter if they are normal or special mutants. One of the few ways to deal with this is someone who becomes a Maiden and uses her invisibility to sneak into the defense line.
    • In CF Vietnam, many players question the publisher's poor management because many weapons like AK47, Desert Eagle, etc. are considerably nerfed in their stats despise them not being OPed in the first place while the TMP (and all of its variants) still remains its OPed stats. This could be one of many reasons why the amount of players drops significantly despite the game remaining active or they simply switch to other modes (such as AI Mode) instead.
  • Another reason is because of this weapon's overpowered stats as of this gun packs with low recoil, above-average power for an SMG (which is passable due to its JHP cartridge), narrow spray pattern. In real-life, Steyr TMP is widely used with 9mm cartridge & it has high recoil (due to its rate of fire) & low accuracy at long range (which is a complete opposition towards the Steyr TMP in-game).
    • One example of how OPed TMP is that it surpasses MP5 in every aspect. This is likely the most impractical thing as MP5, unlike TMP being machine pistol, is an SMG which is a fully automatic carbine using pistol cartridges. Being carbine-styled firearms, SMGs mostly have better range & accuracy & recoil control than machine pistols.
  • In CF Philippines, this is the most hated weapon ever since its release, considering that it has a tagging effect which makes almost all players hate it, especially when used in TDM and FFA.
    • Most players in CF Philippines call this weapon "Jejegun" or "Jejegunners" for Steyr TMP users because of its overpowered stats and they're always looking down on these players, especially if it's a high-ranked one.
    • The reload speed of this weapon in CF Philippines was nerfed, possibly to reduce complaints about the weapon being overpowered.
    • This is also the most widely used weapon in Ranked Matches, especially in Free For All matches.

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