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Team Deathmatch is one of the game modes in CrossFire and the basic Team mode. BL and GR fight against each other in various battlefields, and it's up to the players to work together to bring victory to their team.

Description

In TDM, up to 16 players can join a room, 8 for each side. BL and GR start at their base and their only goal is to kill their opponents until the match ends. There are 2 settings to choose from: Kills (Whichever team scores enough kills first win) or Time (Whichever team has more kills when the clock ticks 00:00 win) and the room host can select maps, re-spawning time, observation slot and so on.

Once a match start, it's fight-to-the-death and players must assist each other to increase their chance to success. Sometimes a map will have weapons restriction, such as the map Prison can only use snipers and knives.

Maps

Here are all of the Team DeathMatch maps:

Options

  • No Restriction.
  • Sniper Only*
  • Pistol Only
  • Melee Only*
  • Soccer Mode.
  • Shotgun Only (Select Maps).
  • Headshot Only (Select Maps).
  • Melee / Grenades (Select Maps).
  • Melee / RPGs (Select Maps).

*Some maps automatically have this option when selected.

Version differences

  • In CF Vietnam and CF Japan, respawn time is set to 10 seconds and cannot be changed. These servers sell Fast-respawn item to compensate for that factors and thus rich players will have advantage over other with Fast respawn item equipped. These include: 7 seconds (GP item), 4 seconds (Cash item, CFVN only) and 3 seconds (Cash Item, CF Japan only).
    • In recent update, CF Japan now allows players to change respawn time like most versions, leaving VN the only version to have 10-second time respawn lock. However, CF Japan still offers 3 seconds & 7 seconds item.
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